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Stardock Game News

Take to the Stars Episode Thirteen: Joji-5

Published on Monday, October 30, 2017 By Tatiora In Offworld Dev Journals

Joji-5

Recorded by Joji-5
Production Head - Yoshimi Robotics

Humans are strange creatures.

There are others among us who believe I should feel a sense of satisfaction or gratitude toward them for having created us, but such an emotion is not only improbable, but misplaced. We were created to make life easier for humanity, and we have certainly done - and will continue to do - just that.

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ASHES DEV JOURNAL: October 2017

Published on Friday, October 27, 2017 By GeneralsGentlemen In Ashes Dev Journals



G'day!

For the past month we've been working on the 2.6 update which is currently in QA testing and scheduled for early November. I already revealed some info about it in the September Dev Journal, but I'd like to drop more of a teaser.


##Quality of Life Changes##
2.6 isn't going to be our most exciting update, but it contains a great deal of Quality of Life changes and gameplay reworks that have long been requested and players will be happy to see implemented. These includes things like larger cursors for higher resolutions and changes to the way players are alerted about Logistics. Never again will a Dreadnought be at 99.99% waiting for the player to press Logistics but without them being alerted to do so. 

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Take to the Stars Episode Twelve: Mikhail Nekrasov

Published on Monday, October 23, 2017 By Tatiora In Offworld Dev Journals

From the desk of Dr. Mikhail Nekrasov

Space has all but given me a new life.

I never meant to come here. For me, the dangers of space travel never seemed worth braving. I was happy in Berlin, where I was surrounded by family and respected colleagues. My research was based on Earth - aluminum is as abundant there as it is anywhere else, so why would I want to leave?

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Stardock CEO talks Star Control: Origins with Ars Technica

Published on Thursday, October 19, 2017 By Island Dog In Star Control Journals

Hungry for some Star Control info? Ars Technica gives you a new taste of what we've got in development! The article features a new dev trailer, exclusive screenshots, and an in-depth interview with our CEO Brad Wardell.

Check it out: https://arstechnica.com/gaming/2017/10/stardock-ceo-talks-star-control-origins-player-crafting-and-upcoming-beta/

Take to the Stars Episode Eleven: Manuel Valencia

Published on Monday, October 16, 2017 By Tatiora In Offworld Dev Journals

From the desk of Manuel Valencia
CEO, Icarus Investments Contractor, Seneca Inc.

Losing Icarus Investments was a blow, and by most accounts should have been the end for me.

Lucky for me, my mama ‘didn’t raise no quitter,’ as the saying goes. It took some time, and more than a little convincing, but I finally found someone who didn’t see my previously failed venture as a bad thing, but rather a stepping stone into something greater. I preferred being my own boss, but joining Paulo Rubini at Seneca, Inc. wasn’t a terrible alternative.

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Take to the Stars Episode Ten: Silas Critchton

Published on Monday, October 9, 2017 By Tatiora In Offworld Dev Journals

From the desk of Silas Crichton
CEO and Founder, New Meridian Corporation

Antarctica was nothing compared to this.

Yes, I used the “frozen north,” as my assistant liked to call it, in order to run trials of what would be necessary to sustain life on Mars. While my research was successful and my findings accurate, I wasn’t fully prepared for what it would actually feel like when I finally got here. 

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